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 Post subject: Ezuri - Mystery Tribal (Morphs!)
AgePosted: 2018-Feb-15 12:40 pm 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
The story begins with one chap in our playgroup who only plays Ezuri, Claw of Progress. It was his only EDH deck since the precon released, and only very recently has my friend tried branching out with a second deck. He loves his Ezuri deck, and although it is not by any means oppressive (or jank) it has become fairly predictable. Jokingly some of us have talked about making our own Ezuri decks for ultimate Ezuri saturation. Then we actually made more Ezuri decks! The spike of our group went elf aggro... I, on the other hand, went with 3-mana 2/2's.

Commander: Ezuri, Claw of Progress

Creatures: (38)
Ainok Survivalist
Birds of Paradise
Brine Elemental
Broodhatch Nantuko
Chromeshell Crab
Deathmist Raptor
Den Protector
Dulcet Sirens
Elvish Mystic
Fathom Seer
Echo Tracer
Gyre Sage
Hooded Hydra
Icefeather Aven
Ixidor, Reality Sculptor
Kheru Spellsnatcher
Llanowar Elves
Mischievous Quanar
Nantuko Vigilante
Riptide Survivor
Sagu Mauler
Salt Road Ambushers
Sapphire Drake
Stratus Dancer
Temur Sabertooth
Temur War Shaman
Thelonite Hermit
Thousand Winds
Tuskguard Captain
Unblinking Bleb
Vesuvan Shapeshifter
Voidmage Apprentice
Weaver of Lies
Whisperer of the Wilds
Whisperwood Elemental
Zameck Guildmage

Instants & Sorceries: (12)
Cyclonic Rift
Inspiring Call
Krosan Grip
Nature's Claim
Rampant Growth
Reality Shift
Seasons Past
Sundering Vitae
Ugin's Insight
Urban Evolution
Worldly Tutor

Enchantments: (10)
Carpet of Flowers
Hadana's Climb
Hardened Scales
Obscuring Aether
Secret Plans
Song of the Dryads
Sunken Hope
Trail of Mystery

Artifacts: (4)
Dream Chisel
Lifecrafter's Bestiary
Simic Signet
Sol Ring

Lands: (35)
Forests x10
Islands x7
Blighted Cataract
Blighted Woodland
Command Beacon
Command Tower
Evolving Wilds
Exotic Orchard
Hinterland Harbor
Lumbering Falls
Reliquary Tower
Rogue's Passage
Simic Growth Chamber
Simic Guildgate
Temple of Mystery
Terramorphic Expanse
Thornwood Falls
Woodland Stream
Yavimaya Coast
Zoetic Cavern

This deck isn't trying to break Morph. Everybody knows Animar does that hand over fist. This deck also is not trying to break Ezuri... that's kinda the point. My train of thought was, "what is the most unpredictable thing I can play? How about not ever knowing what my creatures are?"

The deck is mana hungry due to the steep unmorph costs, but it's hard to find room for all the ramp that is in traditional Ezuri decklists. There's a pretty obvious weakness to flying though. I love the morph shenanigans, and so far it's been fun and doing exactly what I want it to do. I'm not going to try and polish this to the levels of most of my decks, as I really don't want to steal too much thunder from my original Ezuri-running friend. Figured someone out there would get a kick out of this :)

A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small

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