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 Post subject: Headed for Seattle
AgePosted: 2019-Sep-18 1:18 am 
EDH Rules Committee
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Joined: 2006-May-24 10:14 am
Age: Elder Dragon
Location: Tampa, FL, USA
I just announced that I'll be headed to Seattle for a few months to work with WotC on some upcoming projects. I won't be moving there full time, since I still have to come back for immunotherapy treatments every other week, but it'll be full time work. You can guess that something involving Commander will come up. If there are thoughts you'd like me to carry along, feel free to share.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 2:26 am 
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Joined: 2012-Dec-03 3:16 am
Age: Elder Dragon
Definitely going to have to get them to make Avacyn's B/W sister! Let's get some more awesome Angel commanders!

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 9:01 am 
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Joined: 2010-Dec-10 12:16 pm
Age: Elder Dragon
I'll have to think about it, but the two things that jumps right out:

1. When/how will we see the "foil-only" commander product (e.g. Mirri, Weatherlight Duelist) printed in a non-foil version. I like some of the new commanders, but I hate foils. There should be an avenue to make things like that available (reprinting in Masters sets, etc.)

2. Since C19 was given an Icon and Set ID in MTGO, does that mean we will finally see commander product for sale in Magic Online? Hunting down commander product online is a huge pain, and secondary market gouges because the "prize pack" distribution is way too low. I just want to buy product. Why do they not want my money?

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 9:08 am 
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Joined: 2010-Jul-18 9:59 pm
Age: Elder Dragon
Treamayne wrote:
1. When/how will we see the "foil-only" commander product (e.g. Mirri, Weatherlight Duelist) printed in a non-foil version. I like some of the new commanders, but I hate foils. There should be an avenue to make things like that available (reprinting in Masters sets, etc.)
+1

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 9:55 am 

Joined: 2012-Mar-31 11:52 am
Age: Elder Dragon
Viperion wrote:
Treamayne wrote:
1. When/how will we see the "foil-only" commander product (e.g. Mirri, Weatherlight Duelist) printed in a non-foil version. I like some of the new commanders, but I hate foils. There should be an avenue to make things like that available (reprinting in Masters sets, etc.)
+1

+2

I also expressed this to Gavin directly, but I would love to see Sol Ring take a year off (or two) in favor of Arcane Signet to get more into circulation. (As you know, I would love to see less emphasis on it in general, so seeing them use it less in favor of different rocks that need love would be awesome - Fellwar Stone for example could use another reprint.)

Unrelated, you're still going to fly back to the East Coast for Roanoke, right?


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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 11:33 am 
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Joined: 2010-Jan-25 4:50 pm
Age: Elder Dragon
Flippin' use Commander product to finish unfinished land cycles. Darkwater Catacombs et al.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 8:47 pm 

Joined: 2012-Mar-31 11:52 am
Age: Elder Dragon
Bruticus wrote:
Flippin' use Commander product to finish unfinished land cycles. Darkwater Catacombs et al.

But then we'll have mismatched borders!! *cries softly*

(I support this request as well)


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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 9:01 pm 

Joined: 2015-Jan-14 2:58 pm
Age: Elder Dragon
Bruticus wrote:
Flippin' use Commander product to finish unfinished land cycles. Darkwater Catacombs et al.


Especially for the older cycles that likely wouldn’t get completed in standard. The signetlands (Darkwater et al) are one, but also the slow fetches like Bad River.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-18 9:26 pm 
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Joined: 2012-Dec-25 1:37 am
Age: Elder Dragon
Please help WoTC design more cards that can deal with ramp decks without harming the players' abilities to interact with each other. I really liked the design of Tectonic Hellion, and I think the format needs more of these kinds of ramp-hate cards.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-19 6:00 am 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
This one's gonna seem minor, but please give a big high-five to whoever put unique UPCs on each of the commander decks this time around.

(Previously, all the decks would have the same UPC -- it was a big pain in the ass. "Hi, you don't have the Commander deck I want... is it at another store? Can you order for me?" "Definitely maybe, and there's no way for me answer that!")

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-22 6:56 am 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
Thought of another one... Could you talk to the R&D team about the length of time that a Commander game should take, and how many turns that game should take?

Over on Nexus when you started the "how long before you release the hounds" thread, it seemed like most people were looking for a 45-60 minute game, which is about what most board game designers aim for in a 3-5 player tabletop game.

It feels like R&D wants a Commander game to be about the same length of time as a regular 1v1 game, which is where I think a lot of the unhappy, "win-the-game-immediately" kinds of cards come from.

I think there's a similar expectations mismatch when it comes to how much time a single turn should take, because in the last couple years there's been a steady creep of Paradox Engine/Chulane style cards that give a player either extra untaps or extra card resources, and the end result is that turn times seem to be steadily increasing.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-23 7:45 am 
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Joined: 2012-Sep-16 3:17 am
Age: Elder Dragon
I'm 3 1/2 hours away, so you'll have to let me know when you're doing a game and I'll set up time to run over there.


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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-24 10:16 am 
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Joined: 2014-Jul-28 8:30 am
Age: Dragon
Cross posting from the Rules Discussion forum. Most people are introduced to the format in a way that doesn't involve a visit to this website, let alone a reading of the philosophy document. I think it would be hugely beneficial to come up with a short version of the philosophy document that could be included in the commander precons. Something along the lines of "welcome to the cool kids' club! We were once players just like you. Here's our vision of the format. Your mileage may vary, but the most important thing is to have fun. if you have questions or just want to engage with other players, come talk to us at mtgcommander.net! Love, the RC"

I think something like this could go a long way into setting expectations about the culture of the format for players.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-24 12:42 pm 
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Joined: 2006-May-24 10:14 am
Age: Elder Dragon
Location: Tampa, FL, USA
kirkusjones wrote:
Cross posting from the Rules Discussion forum. Most people are introduced to the format in a way that doesn't involve a visit to this website, let alone a reading of the philosophy document. I think it would be hugely beneficial to come up with a short version of the philosophy document that could be included in the commander precons. Something along the lines of "welcome to the cool kids' club! We were once players just like you. Here's our vision of the format. Your mileage may vary, but the most important thing is to have fun. if you have questions or just want to engage with other players, come talk to us at mtgcommander.net! Love, the RC"

I think something like this could go a long way into setting expectations about the culture of the format for players.


This is a grand idea.

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 Post subject: Re: Headed for Seattle
AgePosted: 2019-Sep-24 2:15 pm 
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Joined: 2008-Feb-29 5:57 pm
Age: Elder Dragon
Location: Duvall, WA
Sheldon wrote:
kirkusjones wrote:
Cross posting from the Rules Discussion forum. Most people are introduced to the format in a way that doesn't involve a visit to this website, let alone a reading of the philosophy document. I think it would be hugely beneficial to come up with a short version of the philosophy document that could be included in the commander precons. Something along the lines of "welcome to the cool kids' club! We were once players just like you. Here's our vision of the format. Your mileage may vary, but the most important thing is to have fun. if you have questions or just want to engage with other players, come talk to us at mtgcommander.net! Love, the RC"

I think something like this could go a long way into setting expectations about the culture of the format for players.


This is a grand idea.


didnt the rules insert for the original commander decks have this?


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